6 comments on “Heroic Yorsahj…I just don’t understand it

  1. It’s a healing / dps timing issue. When your mana is drained you want it back as soon as possible, particularly for the harder colour combinations on Yor’sahj.

    So if the first combination to include a mana drain is relatively easy on healing, leave the void up and use a few mana regen cooldowns for that round. Dot up the mana void, but focus DPS on Yor’sahj.

    When the next mana void comes along all your mana will be drained again … but this time, the earlier void is available and can be broken quickly, as the health is already low. This gives the raid full mana around 3 times as faster as would otherwise be possible, and lets them repeat the cycle (dot up the mana void but dps the boss).

    There are flaws (it is very easy for AOE to break a weakened mana void in a cycle where you don’t need it, which means the earlier mana cooldowns were wasted), but in general it allows faster mana recovery for healers in almost every cycle after the first, and makes it easier for the dps to focus on the boss.

    • Oh hello Sevros :) thanks for stopping by and commenting! I understand what you are saying, but I don’t understand the logic….leave it with me though because there is something in the way ou have explained it that s tugging at me….yes my brain function is wildly different to normal people :)

  2. Hi Dragon! I’ll just tell you that it takes a HELL of a lot of time to DPS down that mana void if you don’t have excellent DPS. And if you have a lot of casters, it’s gonna be even more crap. That’s why you ride out just ONE blob round like that with no mana (so for the first mana void that comes, you use your mana cooldown with a crappy amount of mana and do some crappy dps, or maybe NO dps because you’ll need to save it for the next blob) while melee smack the mana void down. Green Blue Purple is probably the best combination because there won’t be many adds.

    So the mana void is teetering on minimal health, and the next blobs come. You kill the blobs, and if it’s another mana void phase, brilliant! Because when the mana void comes and sucks away all your mana again, the melee pops the old mana void and BANG all your mana comes back faster than you could have ever DPS’d the mana void down. And now you have a new mana void for the melee to DPS down while all the casters are happy and start smashing the boss with full mana. And so now you’ll have a low health mana void again for the next time another mana void comes.

    I hope that makes sense!

    • Thanks for the response Navi :) DPSing down taking a long time would make sense..I just assumed the void woudl go down as quickly as it does in normal.

  3. Our guild uses this tactic. It’s essentially about the healers and comparatively low damage output at the beginning of the fight and the certain knowledge that all mana regen spells are off cool down. So we allow the first Mana Void to drop, one of our hunters picks it up, pops a skull on it, and DPSes it down, away fromthe boss, to about 25%. The raid pops all their mana regens and the healers can usually cope with the healing in this mana light phase.

    Now we have a great mana well. When the second mana void drops our DK tank waits for our mana to get stolen by the new void then death grips the old void to the boss. We all nuke the low health, skull marked mana void and quickly get our mana back, for ourselves but more importantly for our healers. The hunter DPSes the new mana void down to about 25% and when the first is most certainly popped he will put a skull mark on the new void he is playing with.

    This works epically well and I don’t have to think (as a warlock). First Mana Void I use Life Tap, Death Coil and Drain Life a little. Later in th e fight our tank yells ‘nuke skull’ which has now magically appeared right in front of me, next to the boss I’m nuking, couple of Life Taps pew pew and BOOM full mana! Lovely healers fix the green bar that I make the blue bar out of: blue bar makes pew pew.

    This strategy makes it easy for the caster DPS (particularly Warlocks) and the healers to not have to really worry about mana and voids during an already tricky fight. I likes simples.

    • LOl I like simples to…hence why I don’t like this because it sounds so complicated :D I mean I don’t mine doing it if I can understand the reason behind…but I am one of those people that doesn’t just do things because I got told to.

      It’s a horrible personalit trait really :p LOL

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